The FaceLink class should work for you, check out this post:

http://www.closier.nl/blog/?p=85

-Peter

On Thu, Apr 1, 2010 at 1:29 PM, seb <[email protected]> wrote:

> Hi all,
>
> If I create a character from maya with an animation and export it to a
> collada file. If I create after that in maya a hat for example for
> this character and want to export it separately do I will able to load
> the character and the hat and add the hat on my character and have the
> hat follows the character during its animation ?
>
> I hope my explanation it's enough clear. Actually the point it's, is
> that possible to force an object to follow another one which have an
> animation ?
>
> Thank you.
>
>
> --
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