Hi guys,

I did not find a method to give 3 different (color)materials to the
top/bottom/arround faces of a cylinder primitive? Like you can do with
a Cube for example.

I'm I correct? It just accepts 1 material for using all over it's
shape.

I always could do this in Papervision, and was looking for a similar
approach in Away3d?


-- 
Subscription settings: http://groups.google.com/group/away3d-dev/subscribe?hl=en

Reply via email to