Hi guys, I did not find a method to give 3 different (color)materials to the top/bottom/arround faces of a cylinder primitive? Like you can do with a Cube for example.
I'm I correct? It just accepts 1 material for using all over it's shape. I always could do this in Papervision, and was looking for a similar approach in Away3d? -- Subscription settings: http://groups.google.com/group/away3d-dev/subscribe?hl=en
