Hi all , I would like to know how can I define far plane of frustrum in order to control the maximum rendering depth . I was looking for some setters on camera and view but could not find any. May be it is in PerspectiveProjection Class ? Thnks
-- Michael Ivanov ,Programmer Neurotech Solutions Ltd. Flex|Air |3D|Unity| www.neurotechresearch.com Tel:054-4962254 [email protected] [email protected] -- Subscription settings: http://groups.google.com/group/away3d-dev/subscribe?hl=en
