Hi all ,
I would like to know how can I define far plane of frustrum in order to
control the maximum rendering depth  . I was looking for some setters on
camera and view but could not find any.
May be it is in  PerspectiveProjection Class ?
Thnks

-- 
Michael Ivanov ,Programmer
Neurotech Solutions Ltd.
Flex|Air |3D|Unity|
www.neurotechresearch.com
Tel:054-4962254
[email protected]
[email protected]


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