Hi Away3Ds
Thanks for the new version!
I already integrated it and it works like a sharm =)

I had 2 issues only:
Cube materials seems to be inverted compared to last version (back = front):
_myCube = new Cube( { segmentsW:6, segmentsH:3, segmentsD:1, width:sizeX, height:sizeY, depth: 10 } );
_myCube.cubeMaterials.back = materialFront
_myCube.cubeMaterials.front = materialBack

The BitmapMaterial.color seems not to be working:
var color:int = 0x123456
_mat = new BitmapMaterial(BitmapData, { smooth:false, color:color} );
(I use a transparent png for the Bitmapdata)

Both are simple to fix in my program =)
jens






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