thanks for your help, fabrice! On 23 Apr., 21:46, Fabrice3D <[email protected]> wrote: > By saving your materials before asign them, you can change their properties > by accessing them directly.
you mean like this: var material1 = new WireColorMaterial(); mesh.material = material1; material1 = new WireColorMaterial(); this should change all materials of objects which have material1 assigned automatically? > > In the 'tools' package, there a few classes using recursive code to access > the children if you want to parse a bit deeper that you might want to look at. > where can i find the tools package? -- Subscription settings: http://groups.google.com/group/away3d-dev/subscribe?hl=en
