nobody?
extrusion?
how to change the material?

On 26 Apr., 12:32, am <[email protected]> wrote:
> still couldn´t figure out how to acces the material of an extrusion to
> change it.
>
> when i do a TextExtrude like this:
>
> var extrusion:TextExtrude = new TextExtrude(mesh,
> {subdivisionsXY:subdivisionsXY, subdivisionsZ:subdivisionsZ,
> bothsides:true});
>
> and try to change the material:
> extrusion.material = someMaterial;
>
> nothing happens.
> whats wrong?
>
> On 24 Apr., 14:24, Fabrice3D <[email protected]> wrote:
>
> > No. If you want to change a property of the material, access and alter.
> > (MyMaterial as WireMaterial).wireColor = 0x00FF00
> > If you want to change the material type, keep track of the mesh.
> > Mymeshes[i].material = someNewMaterial;
>
> > Sent from an iPhone without Flash
>
> > On Apr 24, 2010, at 12:46, am <[email protected]> wrote:
>
> > > thanks for your help, fabrice!
>
> > > On 23 Apr., 21:46, Fabrice3D <[email protected]> wrote:
> > >> By saving your materials before asign them, you can change their  
> > >> properties by accessing them directly.
>
> > > you mean like this:
> > > var material1 = new WireColorMaterial();
> > > mesh.material = material1;
> > > material1 = new WireColorMaterial();
>
> > > this should change all materials of objects which have material1
> > > assigned automatically?
>
> > >> In the 'tools' package, there a few classes using recursive code to  
> > >> access the children if you want to parse a bit deeper that you  
> > >> might want to look at.
>
> > > where can i find the tools package?
>
> > > --
> > > Subscription 
> > > settings:http://groups.google.com/group/away3d-dev/subscribe?hl=en

Reply via email to