This could be caused by a number of things - most likely a duplicate classpath pointing to an older version of the source in your project files. rest assured that this is not something you should be seeing! if you can't seem to locate the problem, try starting of with a new empty project folder and adding things gradually, checking for compile errors along the way
Rob On Wed, Apr 28, 2010 at 9:59 AM, colouredfunk <[email protected]>wrote: > Hi, > > I've just updated my SVN away3d source code, but now when I compile my > project i get the following error: > > \~CodeSources\3DEngines\Away3D\snv\trunk\fp10\Away3D\src\away3d > \materials\BitmapMaterial.as(268): col: 32 Error: Ambiguous reference > to _color. > if (_alpha == 1 && _color == 0xFFFFFF) { > ^ > \~CodeSources\3DEngines\Away3D\snv\trunk\fp10\Away3D\src\away3d > \materials\BitmapMaterial.as(443): col: 11 Error: Ambiguous reference > to _color. > return _color; > ^ > \~CodeSources\3DEngines\Away3D\snv\trunk\fp10\Away3D\src\away3d > \materials\BitmapMaterial.as(447): col: 8 Error: Ambiguous reference > to _color. > if (_color == val) > ^ > \~CodeSources\3DEngines\Away3D\snv\trunk\fp10\Away3D\src\away3d > \materials\BitmapMaterial.as(451): col: 22 Error: Ambiguous reference > to _color. > _red = ((_color & 0xFF0000) >> 16)/255; > ^ > \~CodeSources\3DEngines\Away3D\snv\trunk\fp10\Away3D\src\away3d > \materials\BitmapMaterial.as(452): col: 24 Error: Ambiguous reference > to _color. > _green = ((_color & 0x00FF00) >> 8)/255; > ^ > \~CodeSources\3DEngines\Away3D\snv\trunk\fp10\Away3D\src\away3d > \materials\BitmapMaterial.as(453): col: 22 Error: Ambiguous reference > to _color. > _blue = (_color & 0x0000FF)/255; > ^ > Build halted with errors (fcsh). > > Is this an error on Away3d's part or am I missing something? > > Thanks!! > > -- Rob Bateman Flash Development & Consultancy [email protected] www.infiniteturtles.co.uk www.away3d.com
