good point... fixed in the trunk (although even with the extra prop i wasn't getting a compile-time error)
On Thu, Apr 29, 2010 at 8:00 AM, Greg209 <[email protected]> wrote: > Rob, > > Could it be an inheritance thing... BitmapMaterial has a declaration > of > > arcane var _color:uint = 0xffffff; > > and BitmapMaterial eventually inherits from WireColorMaterial which > has a declaration of > > protected var _color:uint; > > hence the ambiguity. > > Greg > > On Apr 28, 6:47 pm, Rob Bateman <[email protected]> wrote: > > This could be caused by a number of things - most likely a duplicate > > classpath pointing to an older version of the source in your project > files. > > rest assured that this is not something you should be seeing! if you > can't > > seem to locate the problem, try starting of with a new empty project > folder > > and adding things gradually, checking for compile errors along the way > > > > Rob > > > > On Wed, Apr 28, 2010 at 9:59 AM, colouredfunk > > <[email protected]>wrote: > > > > > > > > > > > > > Hi, > > > > > I've just updated my SVN away3d source code, but now when I compile my > > > project i get the following error: > > > > > \~CodeSources\3DEngines\Away3D\snv\trunk\fp10\Away3D\src\away3d > > > \materials\BitmapMaterial.as(268): col: 32 Error: Ambiguous reference > > > to _color. > > > if (_alpha == 1 && _color == 0xFFFFFF) { > > > ^ > > > \~CodeSources\3DEngines\Away3D\snv\trunk\fp10\Away3D\src\away3d > > > \materials\BitmapMaterial.as(443): col: 11 Error: Ambiguous reference > > > to _color. > > > return _color; > > > ^ > > > \~CodeSources\3DEngines\Away3D\snv\trunk\fp10\Away3D\src\away3d > > > \materials\BitmapMaterial.as(447): col: 8 Error: Ambiguous reference > > > to _color. > > > if (_color == val) > > > ^ > > > \~CodeSources\3DEngines\Away3D\snv\trunk\fp10\Away3D\src\away3d > > > \materials\BitmapMaterial.as(451): col: 22 Error: Ambiguous reference > > > to _color. > > > _red = ((_color & 0xFF0000) >> 16)/255; > > > ^ > > > \~CodeSources\3DEngines\Away3D\snv\trunk\fp10\Away3D\src\away3d > > > \materials\BitmapMaterial.as(452): col: 24 Error: Ambiguous reference > > > to _color. > > > _green = ((_color & 0x00FF00) >> 8)/255; > > > ^ > > > \~CodeSources\3DEngines\Away3D\snv\trunk\fp10\Away3D\src\away3d > > > \materials\BitmapMaterial.as(453): col: 22 Error: Ambiguous reference > > > to _color. > > > _blue = (_color & 0x0000FF)/255; > > > ^ > > > Build halted with errors (fcsh). > > > > > Is this an error on Away3d's part or am I missing something? > > > > > Thanks!! > > > > -- > > Rob Bateman > > Flash Development & Consultancy > > > > [email protected] > -- Rob Bateman Flash Development & Consultancy [email protected] www.infiniteturtles.co.uk www.away3d.com
