Never mind figured it out ended up passing the view into the new class and then where the materials are built I add the Filters there!!!!!!!
On May 2, 4:03 pm, seacloud9 <[email protected]> wrote: > I have been working with the following I have my models brought them > in from Prefab. > I have been looking > athttp://www.wemakedotcoms.com/_exp/hype/900Cubes/main.html > and applied some filters the same way he did with the hype framework. > That proved to be a costly error because I spent upwards of 8 hours > tracking down why I couldn't click on my fish in my fish tank. The > reason was because I had applied the filter to a layer that was higher > than everything else and as a result it would capture all my clicks : > ( So the I started looking at applying the filters to only the fish > and some other objects but I can't ever see the filter I won't break > but it never renders. > > Then I was looking > athttp://away3d.googlecode.com/svn/branches/lite/bin/ExLayer.swf > and that works well their I am perplexed though because I can't seem > to get a filter:( > > /////////////////////////////// > var fish:Object3D=twFishOne; > // twFishOne is a class of TwFish1 extends ObjectContainer3D this was > put together with PreFab > // > > var layer:Sprite = new Sprite(); > > view.scene.addChild(fish); > fish.layer = layer; > view.addChild(fish.layer); > fish.layer.filters = [new GlowFilter(0xFFFFFF, 1, 40, 40, 80, 1)]; > fish.layer.filters =[new BlurFilter(2,20,1)]; > twFishOne.name = "fish" + i; > > /////////////////////////////////////////////////////////////////////////////// > > In short this is what I am trying to make it look like only clickable: > You can zoom around with the scroll wheel. > > http://i-create.org/actionscript/sweetTides/TweetTank1.htmlhttp://i-create.org/actionscript/sweetTides/TweetTank2.html- > without > filters > > In the end I would like the experiment to be something kind of like > this that I worked on with webGL but you won't be able to see unless > you have a firefox nightly build. It is a 3D mashup of twitter > results. I want the flash version analyze the sound and have the fish > swim and glow to the music. I am really stuck on this layer thing > filter issue right now. > > Another question can I make a filter that is attached to the whole > view port or stage non-interactive ? > > http://i-create.org/2010/04/26/webgl-tweettank-built-with-c3dl-part-2/ > > Anyway If I can get this to work I will be more than happy to repost > the code so others can learn from it as well. Thanks for the advice.
