Fabrice, I'm sorry if you got a direct email from me about this issue, I meant to reply to this thread but, I think it sent an email instead. http://groups.google.com/group/away3d-dev/browse_thread/thread/88e09437b46dd143/f77583e4d19a1008?lnk=gst&q=reversed#f77583e4d19a1008
I'm using the objExport Maya 2010 plugin and am getting reversed X geometry when loading into preFab. I tried flipping the model over before exporting from Maya but, that didn't help. Is there another workaround I could try? Thanks
