Fabrice, I'm sorry if you got a direct email from me about this issue,
I meant to reply to this thread but, I think it sent an email
instead.
http://groups.google.com/group/away3d-dev/browse_thread/thread/88e09437b46dd143/f77583e4d19a1008?lnk=gst&q=reversed#f77583e4d19a1008

I'm using the objExport Maya 2010 plugin and am getting reversed X
geometry when loading into preFab.  I tried flipping the model over
before exporting from Maya but, that didn't help.  Is there another
workaround I could try?  Thanks

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