Ah, sorry; I just discovered the mask is a flash property and is outside of Away3D, I will explore this.
Thanks. -=ben On May 4, 12:49 pm, Ben Siroshton <[email protected]> wrote: > Greetings. > > I am trying to render a scene into a UIComponent and I am using a > sphere for a skybox. To do this I am setting the view clipping > property to the desired region of the screen. This works great, > problem is my sphere is being rendered just outside of the clipping > region, it looks like these are the needed polys to fill in the inner > clipping region. How can I make it so nothing outside the region is > seen? I have seen Masks mentioned for Away3D but I can't seem to find > anything for Lite. > > Thanks. > > -=ben
