Ah, sorry; I just discovered the mask is a flash property and is
outside of Away3D, I will explore this.

Thanks.

-=ben

On May 4, 12:49 pm, Ben Siroshton <[email protected]> wrote:
> Greetings.
>
> I am trying to render a scene into a UIComponent and I am using a
> sphere for a skybox.  To do this I am setting the view clipping
> property to the desired region of the screen.  This works great,
> problem is my sphere is being rendered just outside of the clipping
> region, it looks like these are the needed polys to fill in the inner
> clipping region.  How can I make it so nothing outside the region is
> seen?  I have seen Masks mentioned for Away3D but I can't seem to find
> anything for Lite.
>
> Thanks.
>
> -=ben

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