Thanks anyway Michael, but I really need to know how to do this in
Away3d. Can anybody else help me with this please?

On May 8, 7:27 pm, Michael Iv <[email protected]> wrote:
> I don't have such example in Away. Once I did such App in PV3d. There  
> I used the layers of the objects to drag. In Away you set sprite layer  
> when you set .ownCanvas=true. From there on it is like in 2d with some  
> adjustment.
>
> Sent from my iPhone
>
> On May 8, 2010, at 9:06 PM, Supernaut79 <[email protected]> wrote:
>
>
>
> > Im not sure..can anyway give me some code example or tutorial on how
> > to do this please?
>
> > On May 8, 6:16 pm, Michael Iv <[email protected]> wrote:
> >> Do you use object's own canvas for this ?
>
> >> On Sat, May 8, 2010 at 7:41 PM, Supernaut79 <[email protected]>  
> >> wrote:
> >>> Im trying to drag an away3d textfield3d with the mouse, but only  
> >>> move
> >>> it along the x and y coords when the mouse is clicked on it. Then  
> >>> when
> >>> the mouse is not clicked anymore it gets dropped in the relative 3d
> >>> space to the mouse pointer.
>
> >>> I need to have this work pretty similar to the startDrag and  
> >>> stopDrag
> >>> classes built into as3 if this is possible, so i dont need to drag  
> >>> the
> >>> object along the z axis at all.
>
> >>> Cheers :)
>
> >> --
> >> Michael Ivanov ,Programmer
> >> Neurotech Solutions Ltd.
> >> Flex|Air |3D|Unity|www.neurotechresearch.com
> >> Tel:054-4962254
> >> [email protected]
> >> [email protected] Hide quoted text -
>
> - Show quoted text -

Reply via email to