Thanks anyway Michael, but I really need to know how to do this in Away3d. Can anybody else help me with this please?
On May 8, 7:27 pm, Michael Iv <[email protected]> wrote: > I don't have such example in Away. Once I did such App in PV3d. There > I used the layers of the objects to drag. In Away you set sprite layer > when you set .ownCanvas=true. From there on it is like in 2d with some > adjustment. > > Sent from my iPhone > > On May 8, 2010, at 9:06 PM, Supernaut79 <[email protected]> wrote: > > > > > Im not sure..can anyway give me some code example or tutorial on how > > to do this please? > > > On May 8, 6:16 pm, Michael Iv <[email protected]> wrote: > >> Do you use object's own canvas for this ? > > >> On Sat, May 8, 2010 at 7:41 PM, Supernaut79 <[email protected]> > >> wrote: > >>> Im trying to drag an away3d textfield3d with the mouse, but only > >>> move > >>> it along the x and y coords when the mouse is clicked on it. Then > >>> when > >>> the mouse is not clicked anymore it gets dropped in the relative 3d > >>> space to the mouse pointer. > > >>> I need to have this work pretty similar to the startDrag and > >>> stopDrag > >>> classes built into as3 if this is possible, so i dont need to drag > >>> the > >>> object along the z axis at all. > > >>> Cheers :) > > >> -- > >> Michael Ivanov ,Programmer > >> Neurotech Solutions Ltd. > >> Flex|Air |3D|Unity|www.neurotechresearch.com > >> Tel:054-4962254 > >> [email protected] > >> [email protected] Hide quoted text - > > - Show quoted text -
