Hi all. Thanks for all the amazing work.

I'm currently tying load just the data from a Collada file (the Mesh
information as opposed to the rest of it). I've seperated the info
from <library_geometries> -> <mesh> and they seem pretty easy to read
except for the  <triangles> one which I'm a little confused by.

I thought it represented triplets of indices of vertices, which to me
would make sense. But the Collada spec and the Away3D Collada parser
seem to differ. Can anyone give me some hint as to what they actually
represent?

I'm trying to make something that can read just the vertex, uv and
triangle "2.4343 59.34 364.232" style lists from Colladas and create a
Mesh. Happy to share when I get it working.

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