Thanks man , I did not mean to do it with AS3 or prefab , I am trying to find some more tricky approach
On Fri, May 14, 2010 at 1:15 PM, elguapoloco < [email protected]> wrote: > I usually export my models from Prefab to AS classes. Then you can > include them in swf or swc and just use: > > myModel:MyModelClass = new MyModelClass(); > > I normally also tweak the classes and expose the applyMaterial() > method in the AS export. Like this I can load my bitmap materials > using something like BulkLoader and then apply them to the "naked" > geometry. It's also super easy to add interactivity to parts of a > model once it's in AS format. > > Prefab FTW! > > ath > > Jerome. > -- Michael Ivanov ,Programmer Neurotech Solutions Ltd. Flex|Air |3D|Unity| www.neurotechresearch.com Tel:054-4962254 [email protected] [email protected]
