Thanks man , I did not mean to do it with AS3 or prefab , I am trying to
find some more tricky approach

On Fri, May 14, 2010 at 1:15 PM, elguapoloco <
[email protected]> wrote:

> I usually export my models from Prefab to AS classes. Then you can
> include them in swf or swc and just use:
>
> myModel:MyModelClass = new MyModelClass();
>
> I normally also tweak the classes and expose the applyMaterial()
> method in the AS export. Like this I can load my bitmap materials
> using something like BulkLoader and then apply them to the "naked"
> geometry. It's also super easy to add interactivity to parts of a
> model once it's in AS format.
>
> Prefab FTW!
>
> ath
>
> Jerome.
>



-- 
Michael Ivanov ,Programmer
Neurotech Solutions Ltd.
Flex|Air |3D|Unity|
www.neurotechresearch.com
Tel:054-4962254
[email protected]
[email protected]

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