Man , with all respect it is Away3d group, and the question is flash general. I am sure you can find a lot of info on this in the web

Sent from my iPhone

On May 18, 2010, at 4:28 PM, toshmosh <[email protected]> wrote:

and how can i assign a particular picture to movie clip or sprite.Can
you give me an example please?

On May 18, 3:45 pm, savagelook <[email protected]> wrote:
Yeah, add your heads up display (HUD) items directly to the main
application sprite that contains your view3D.  A sprite or movieclip
would work.  This would show your hero's health as a MovieClip, which
you would have to create before this, in the top right corner of the
application with 10 pixels of padding, assuming that "this" is your
main application sprite:

myHealthMovieClip.x = this.width - myHealthMovieClip.width - 10;
myHealthMovieClip.y = 10;
this.addChild(view);
this.addChild(myHealthMovieClip);

On May 18, 8:08 am, Fabrice3D <[email protected]> wrote:

If you mean how it must look like or how it will work: its up to you.

but if you mean that the class "health" as Movieclip should be displayed as overlay above the 3d scenery. simply addChild your "health" class/mc after you have added the view3D. If you add it befofre, it will be there, but underneath it.

Fabrice

On May 18, 2010, at 12:35 PM, Vesselin Russinov wrote:

hi all! i think the subject wasn't good enough but i don't know how to
explain it.
So, i want to make 3d game where my hero will have some health and
maybe mana or some kind of that, but i don't know how to make the
health to be visible all the time at my top right corner. could u help
me with this?

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