Hello 2 all.
I found the root of evil!
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This code does not work correctly:
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var ground:RigidBody =
this.physics.createCube( { material:this.backgroundTexture, width:680,
height:10, depth:960, segmentsW:2, segmentsH:2 } );
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And this code does work very good:
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var ground:RigidBody =
this.physics.createCube( { material:this.backgroundTexture, width:680,
height:10, depth:960 } );
Please, explain for me, why?
