I'm having the same problem. A cube with segments and a MovieMaterial results in a strange behavior.
On 21 Mai, 18:41, KIVagant <[email protected]> wrote: > Hello 2 all. > I found the root of evil! > ------------- > This code does not work correctly: > ------------- > var ground:RigidBody = > this.physics.createCube( { material:this.backgroundTexture, width:680, > height:10, depth:960, Â segmentsW:2, segmentsH:2 } ); > > ------------- > And this code does work very good: > ------------- > var ground:RigidBody = > this.physics.createCube( { material:this.backgroundTexture, width:680, > height:10, depth:960 } ); > > Please, explain for me, why?
