I'm having the same problem. A cube with segments and a MovieMaterial
results in a strange behavior.

On 21 Mai, 18:41, KIVagant <[email protected]> wrote:
> Hello 2 all.
> I found the root of evil!
> -------------
> This code does not work correctly:
> -------------
> var ground:RigidBody =
> this.physics.createCube( { material:this.backgroundTexture, width:680,
> height:10, depth:960,  segmentsW:2, segmentsH:2 } );
>
> -------------
> And this code does work very good:
> -------------
> var ground:RigidBody =
> this.physics.createCube( { material:this.backgroundTexture, width:680,
> height:10, depth:960 } );
>
> Please, explain for me, why?

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