Have you solved the problem ? Sorry , didn't see your last mail . I will send you an example on Monday ,it is in one of the games at work
On Sun, May 16, 2010 at 2:21 AM, joebass <[email protected]> wrote: > Michael, could you let me know the code you used? I haven't been able > to make it work. > > On May 14, 6:01 pm, joebass <[email protected]> wrote: > > Good to know. I'm probably overlooking something. > > > > On May 14, 5:45 pm, Michael Iv <[email protected]> wrote: > > > > > > > > > That is strange. I remember doing this kind of stuff in one project > > > and it worked well . > > > > > Sent from my iPhone > > > > > On May 14, 2010, at 11:41 PM, joebass <[email protected]> > wrote: > > > > > > When the camera is moved to a certain area of my scene, I'd like to > > > > change the pushback and ownCanvas properties of a couple > > > > ObjectContainer3D's. I've tried with > > > > > > frontCornerModel.ownCanvas = true; > > > > frontCornerModel.pushfront = true; > > > > frontCornerModel.updateObject(); > > > > > > but, it doesn't have any effect.- Hide quoted text - > > > > > - Show quoted text -- Hide quoted text - > > > > - Show quoted text - > -- Michael Ivanov ,Programmer Neurotech Solutions Ltd. Flex|Air |3D|Unity| www.neurotechresearch.com Tel:054-4962254 [email protected] [email protected]
