Have you solved the problem ? Sorry , didn't see your last mail .   I will
send you
an example on Monday ,it is in one of the games  at work

On Sun, May 16, 2010 at 2:21 AM, joebass <[email protected]> wrote:

> Michael, could you let me know the code you used?  I haven't been able
> to make it work.
>
> On May 14, 6:01 pm, joebass <[email protected]> wrote:
> > Good to know.  I'm probably overlooking something.
> >
> > On May 14, 5:45 pm, Michael Iv <[email protected]> wrote:
> >
> >
> >
> > > That is strange. I remember doing this kind of stuff in one project
> > > and it worked well .
> >
> > > Sent from my iPhone
> >
> > > On May 14, 2010, at 11:41 PM, joebass <[email protected]>
> wrote:
> >
> > > > When the camera is moved to a certain area of my scene, I'd like to
> > > > change the pushback and ownCanvas properties of a couple
> > > > ObjectContainer3D's.  I've tried with
> >
> > > > frontCornerModel.ownCanvas = true;
> > > > frontCornerModel.pushfront = true;
> > > > frontCornerModel.updateObject();
> >
> > > > but, it doesn't have any effect.- Hide quoted text -
> >
> > > - Show quoted text -- Hide quoted text -
> >
> > - Show quoted text -
>



-- 
Michael Ivanov ,Programmer
Neurotech Solutions Ltd.
Flex|Air |3D|Unity|
www.neurotechresearch.com
Tel:054-4962254
[email protected]
[email protected]

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