Exactly what i was looking for!

Thanks!

On 19 maio, 17:20, Rob Bateman <[email protected]> wrote:
> Hey Strid
>
> once you're objects have loaded, teh Loader3D object is not longer
> positioned in the scene heirarchy (it is replaced by the loaded object).
> this would explain why you are not seeing any children in your intance of
> Loader3D that are related to your loaded collada model. However, Loader3D
> has a property called 'handle' that acts like the 'content' property of a
> standard Loader object, and you should be able to find your loaded collada
> objects inside there
>
> cheers
>
> Rob
>
>
>
> On Wed, May 12, 2010 at 2:29 AM, Strid <[email protected]> wrote:
> > Anything besides the standard:
>
> >  Bake Transforms/Relative Paths/Triangulate
>
> >  ??
>
> > On 11 maio, 04:14, Michael Iv <[email protected]> wrote:
> > > Man , you need to check the Export settings I think
>
> > > On Tue, May 11, 2010 at 5:54 AM, Strid <[email protected]> wrote:
> > > > Im sorry for the multiple replies, something weird happened here, lol
>
> > > > On 10 maio, 22:05, Strid <[email protected]> wrote:
> > > > > I get a type coercion error when trying to cast it do
> > > > > ObjectContainer3D,
>
> > > > > doing it this way:
>
> > > > > for each(var child:ObjectContainer3D in loader3D.children)
>
> > > > > On 10 maio, 03:53, Michael Iv <[email protected]> wrote:
>
> > > > > > Cube object is the graphical preloader of the mesh that you can see
> > > > when you
> > > > > > load a model .( Cube with green circles on it) . Do you cast the
> > loaded
> > > > data
> > > > > > to ObjectContainer3D ?
>
> > > > > > On Mon, May 10, 2010 at 3:49 AM, Strid <[email protected]> wrote:
> > > > > > > I have built a Collada Scene in Maya with multiple objects inside
> > a
> > > > > > > Locator.
>
> > > > > > > The scene is rendering fine, but when trying to access the
> > Loader3D
> > > > > > > children (after it dispatch its success event) all i get in its
> > > > > > > children array is a Cube object (thats funny because i have no
> > cube
> > > > in
> > > > > > > the entire scene)
>
> > > > > > > Any ideas?
>
> > > > > > --
> > > > > > Michael Ivanov ,Programmer
> > > > > > Neurotech Solutions Ltd.
> > > > > > Flex|Air |3D|Unity|www.neurotechresearch.com
> > > > > > Tel:054-4962254
> > > > > > [email protected]
> > > > > > [email protected]
>
> > > --
> > > Michael Ivanov ,Programmer
> > > Neurotech Solutions Ltd.
> > > Flex|Air |3D|Unity|www.neurotechresearch.com
> > > Tel:054-4962254
> > > [email protected]
> > > [email protected]
>
> --
> Rob Bateman
> Flash Development & Consultancy
>
> [email protected]

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