Thank you, excellent. One final related question = how do you extract the mesh from the Md2?
When I used the loader I did: model = loader.handle as Mesh; I'm trying to get at a sequence of animations within the Md2. Cheers, Rich On 26 May 2010 19:11, Michael Iv <[email protected]> wrote: > Md2.parseGeometry() > > > On Wed, May 26, 2010 at 9:10 PM, Richard Davey <[email protected]> wrote: > >> Hiya, >> >> I'd like to load an MD2 model from an Embed. >> >> At the moment I'm using Loader3D.loadGeometry(), which is fine getting it >> from a local file, but how could I get it from: >> >> [Embed(source = "../assets/model.md2", mimeType = >> "application/octet-stream")] private var modelMD2:Class; >> >> ? >> >> Cheers, >> >> Rich >> -- >> http://www.photonstorm.com >> We sparkle more than vampires >> >> > > > -- > Michael Ivanov ,Programmer > Neurotech Solutions Ltd. > Flex|Air |3D|Unity| > www.neurotechresearch.com > http://blog.alladvanced.net > http://www.meetup.com/GO3D-Games-Opensource-3D/ > Tel:054-4962254 > [email protected] > [email protected] > > -- http://www.photonstorm.com We sparkle more than vampires
