It does have code, but the code is basically a script that moves a dot
around on the material based on the position of the mouse...

When the swf runs on its own, there is a crosshair that follows the
mouse, is this the proper way to achieve this sort of effect?

On May 27, 7:35 am, Fabrice3D <[email protected]> wrote:
> does your material holds code?  like stop();?
>
> also if you do use this material for loops of animation, you might want 
> consider AnimatedBitmapMaterial
> saves lots of cpu cycles...
>
> try otherwize, material.update(); in your enterframe
>
> Fabrice
>
> On May 27, 2010, at 4:08 PM, dyc wrote:
>
>
>
> > Hey guys,
>
> > I am having trouble getting my MovieMaterial to actually work...The
> > SWF I am using works just as I would want it to work on its own, but
> > when I make it the material on a sphere, it is not animated...
>
> > I have autoUpdate: true.
>
> > Am I missing anything else? Can you point me to a good tutorial or
> > example that shows it working?
>
> > Thanks!
>
> > `Scott

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