It does have code, but the code is basically a script that moves a dot around on the material based on the position of the mouse...
When the swf runs on its own, there is a crosshair that follows the mouse, is this the proper way to achieve this sort of effect? On May 27, 7:35 am, Fabrice3D <[email protected]> wrote: > does your material holds code? like stop();? > > also if you do use this material for loops of animation, you might want > consider AnimatedBitmapMaterial > saves lots of cpu cycles... > > try otherwize, material.update(); in your enterframe > > Fabrice > > On May 27, 2010, at 4:08 PM, dyc wrote: > > > > > Hey guys, > > > I am having trouble getting my MovieMaterial to actually work...The > > SWF I am using works just as I would want it to work on its own, but > > when I make it the material on a sphere, it is not animated... > > > I have autoUpdate: true. > > > Am I missing anything else? Can you point me to a good tutorial or > > example that shows it working? > > > Thanks! > > > `Scott
