Hi, I wonder if anyone have tried to use 3d tracking data to position objects on top of a video in Away3d? I'm have the workflow up and running. Exporting 3d tracking data from PFTrack to 3D Studio Max, have an object linked to the group, a custom MAXScript plots the position and rotation of the object and camera to a AS-class. Then I import the object and data to Away3D and set the object/camera on each frame. So far I got it working. If I animate a cube manually in 3D studio with the pivot point moved to the center after loading ito Away3D everything works fine and I can match the scene with the video by changing fov or scale. My problem is that I have problems to match a tracked/linked object. When I using the object that is linked to the tracking data, rotations is all screwed up. I think it's something about the pivot poin,t or local/world coordinates in 3dsmax. I can't move the objects nor the camera in 3dsmax because that will destroy the tracking/matching to the . And I have tried to invert all values/ axis without success.
I'm sorry for being unclear and I'm not counting with an answer here, there is millions of possible errors here. Is there any import format that includes the pivot point position? Has anyone experienced the same problems? Can I trust the Euler-rotations to be correct? By the way, isn't a Trident() position better of at the pivotpoint when added to an object?
