Hi,

I wonder if anyone have tried to use 3d tracking data to position
objects on top of a video in Away3d? I'm have the workflow up and
running. Exporting 3d tracking data from PFTrack to 3D Studio Max,
have an object linked to the group, a custom MAXScript plots the
position and rotation of the object and camera to a AS-class. Then I
import the object and data to Away3D and set the object/camera on each
frame. So far I got it working. If I animate a cube manually in 3D
studio with the pivot point moved to the center after loading ito
Away3D everything works fine and I can match the scene with the video
by changing fov or scale. My problem is that I have problems to match
a tracked/linked object. When I using the object that is linked to the
tracking data, rotations is all screwed up. I think it's something
about the pivot poin,t or local/world coordinates in 3dsmax. I can't
move the objects nor the camera in 3dsmax because that will destroy
the tracking/matching to the . And I have tried to invert all values/
axis without success.

I'm sorry for being unclear and I'm not counting with an answer here,
there is millions of possible errors here.

Is there any import format that includes the pivot point position? Has
anyone experienced the same problems? Can I trust the Euler-rotations
to be correct?

By the way, isn't a Trident() position better of at the pivotpoint
when added to an object?

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