Hello everyone!

Away3d is probably the nicest 3d engine, by nicest - I mean the
rendering shows the best image quality (apart from many other
features) - this is why I decided to use/learn away3d.

Thanks Rob for the engine!

I am trying to build an application using skybox, but then I am stuck,
normally the cube uses little CPU for example with a window size 800 x
600 it may use 0-1% of CPU (I use a PC machine) with IE, that I thinks
works with flash best, however when I zoom or turn the cube longer (it
doesn't mean faster), or tilt -90 or 90 or ... I still don't
understand exactly when - the CPU usage rises and rises and it can be
80% for a window size 800x600

I was trying to find out what causes this issue but I can't

here is an enter frame action I use for continuous movement:

private function EnterFrame(evt:Event = null):void {

                        if (move) {
                                camera.panAngle -= 0.03 * (lastMouseX - 
this._stage.mouseX);
                                camera.tiltAngle -= 0.03 * (lastMouseY - 
this._stage.mouseY);
                        }

                        if(!camera.hover() && !move) {
                                this._stage.quality = StageQuality.HIGH;
                                
this._stage.removeEventListener(Event.ENTER_FRAME, EnterFrame);
                                trace(camera.hover() + "/" + 
this._stage.quality);
                        }

                        //camera.hover();
                        view.render();
                }

when the enter frame function is called I switch the stage to LOW or
MEDIUM

Reply via email to