So I'm thinking about a multiplayer environment for a flash game and wanted to know where to start. Basically, I need to be able to send info back and forth to a server where changes will be made to a database in the backend and potentially fed back to the flash app. Pretty standard.
What are the technologies commonly used for this? I've heard mention of BlazeDS, though I have no familiarity with it. I have used AMFPHP before to communicate with PHP, but I was just wondering if there is a solution out there that will allow me to maximize how fast and effecient I move data between my server and client (flash). Any direction, especially if you have experience in the area, would be greatly appreciated. Thanks. Oh, if there's a more appropriate flash forum out there for this question, please point me to it and I'll bother them ;)
