Smartfox server is pretty nice, there's a new version of it that uses binary
data.  I bought the older one about a year ago and it was pretty painless
and did tons of stuff.

-Pete

On Fri, Jun 11, 2010 at 9:51 AM, savagelook <[email protected]>wrote:

> So I'm thinking about a multiplayer environment for a flash game and
> wanted to know where to start.  Basically, I need to be able to send
> info back and forth to a server where changes will be made to a
> database in the backend and potentially fed back to the flash app.
> Pretty standard.
>
> What are the technologies commonly used for this?  I've heard mention
> of BlazeDS, though I have no familiarity with it.  I have used AMFPHP
> before to communicate with PHP, but I was just wondering if there is a
> solution out there that will allow me to maximize how fast and
> effecient I move data between my server and client (flash).  Any
> direction, especially if you have experience in the area, would be
> greatly appreciated.  Thanks.
>
> Oh, if there's a more appropriate flash forum out there for this
> question, please point me to it and I'll bother them ;)




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