Smartfox server is pretty nice, there's a new version of it that uses binary data. I bought the older one about a year ago and it was pretty painless and did tons of stuff.
-Pete On Fri, Jun 11, 2010 at 9:51 AM, savagelook <[email protected]>wrote: > So I'm thinking about a multiplayer environment for a flash game and > wanted to know where to start. Basically, I need to be able to send > info back and forth to a server where changes will be made to a > database in the backend and potentially fed back to the flash app. > Pretty standard. > > What are the technologies commonly used for this? I've heard mention > of BlazeDS, though I have no familiarity with it. I have used AMFPHP > before to communicate with PHP, but I was just wondering if there is a > solution out there that will allow me to maximize how fast and > effecient I move data between my server and client (flash). Any > direction, especially if you have experience in the area, would be > greatly appreciated. Thanks. > > Oh, if there's a more appropriate flash forum out there for this > question, please point me to it and I'll bother them ;) -- ___________________ Actionscript 3.0 Flash 3D Graphics Engine HTTP://AWAY3D.COM
