What's the proper way to determine which materials are affected by which lights? It's not clear to me by looking at the source for each material. Some indicate which lights affect them in their updateMaterial() function, but most don't. What's the most accurate and quickest way to find out, without trial and error?
Also, are all the materials listed in the materials directory in the source "current". By that I mean have some of the supported materials been made obsolete by more recent materials? I don't want to spend time learning something that is inefficient or unsupported.
