Hi , I have a hard time trying to get VideoMaterial working with streaming
video on demand (VOD) from FMS. After tons of blogs, forums info and
security adjustments I have made on FMS as well as on the client ,
VideoMaterial still sucks. It began from typical  Security sandbox
violation: BitmapData.draw:  error . Reaseraching  on it (also here ) I
found different solutions that  basically did not help . Then I found a blog
where a guy says that I need to delay draw() to few frames after start of
playing . This actually helped for a test where I draw a snapshot of the
video to sprite outside VideoMaterial . Logically it shoud also work this
way inside the material as MovieMaterial from which it extends  makes just
the same . But that doesn't work! I still keep getting that Security sandbox
violation: BitmapData.draw:   error?
Also I noticed that the post dealing with this issue here was related to
Away3D 3.4 . Anyone tested this on Away3D 3.5 ?

Thanks for help in advance!

-- 
Michael Ivanov ,Programmer
Neurotech Solutions Ltd.
Flex|Air |3D|Unity|
www.neurotechresearch.com
http://blog.alladvanced.net
http://www.meetup.com/GO3D-Games-Opensource-3D/
Tel:054-4962254
[email protected]
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