Hi , I have a hard time trying to get VideoMaterial working with streaming video on demand (VOD) from FMS. After tons of blogs, forums info and security adjustments I have made on FMS as well as on the client , VideoMaterial still sucks. It began from typical Security sandbox violation: BitmapData.draw: error . Reaseraching on it (also here ) I found different solutions that basically did not help . Then I found a blog where a guy says that I need to delay draw() to few frames after start of playing . This actually helped for a test where I draw a snapshot of the video to sprite outside VideoMaterial . Logically it shoud also work this way inside the material as MovieMaterial from which it extends makes just the same . But that doesn't work! I still keep getting that Security sandbox violation: BitmapData.draw: error? Also I noticed that the post dealing with this issue here was related to Away3D 3.4 . Anyone tested this on Away3D 3.5 ?
Thanks for help in advance! -- Michael Ivanov ,Programmer Neurotech Solutions Ltd. Flex|Air |3D|Unity| www.neurotechresearch.com http://blog.alladvanced.net http://www.meetup.com/GO3D-Games-Opensource-3D/ Tel:054-4962254 [email protected] [email protected]
