After loading a mesh and texture, adding to the scene, and rendering,
the model is in its "neutral" position. After animating, and stopping,
I want to be able to return the model to its original neutral state
before animating.  I've tried updating the animatino to 0, but the 0
frame is not the same as the neutral. I've tried removing and re-
adding the Loader object to the scene. After rendering the model is
still in its last animated state.

Any ideas, clues, or suggestions on how to accomplish this?

Thanks!

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