After loading a mesh and texture, adding to the scene, and rendering, the model is in its "neutral" position. After animating, and stopping, I want to be able to return the model to its original neutral state before animating. I've tried updating the animatino to 0, but the 0 frame is not the same as the neutral. I've tried removing and re- adding the Loader object to the scene. After rendering the model is still in its last animated state.
Any ideas, clues, or suggestions on how to accomplish this? Thanks!
