That is the way On Wed, Jul 7, 2010 at 3:07 AM, Rujia Liu <[email protected]> wrote:
> Hi everyone! > > I'm thinking about exporting the models to AS3 classes, compile them into > independent swfs (I'll embed textures in the swf), then load them at > runtime. > > My main goal is keep the model size small, and avoid using any loaders. Is > this a good way? Or, do you still recommend using standard formats such as > collada/obj/3ds > > - Rujia > > -- Michael Ivanov ,Programmer Neurotech Solutions Ltd. Flex|Air |3D|Unity| www.neurotechresearch.com http://blog.alladvanced.net http://www.meetup.com/GO3D-Games-Opensource-3D/ Tel:054-4962254 [email protected] [email protected]
