Hi All, Testing out my scene on wide monitors with high res like 1600 X 900, the objects in the scene look tall and skinny. I've played with stage.align = StageAlign.TOP_LEFT and StageScaleMode.NO_SCALE in an OnAddedToStage and stage size parameters event but, haven't had any luck. I'm not looking for the scene to grow or scale at all - I'd like it to stay 600x800 but, with no distortion. Has anyone dealt with this and figured it out? Thanks.
- [away3d] objects look horizontally pinched on wide monitors joebass
