Hi All,  Testing out my scene on wide monitors with high res like 1600
X 900, the objects in the scene look tall and skinny.  I've played
with stage.align = StageAlign.TOP_LEFT and StageScaleMode.NO_SCALE in
an OnAddedToStage and stage size parameters event but, haven't had any
luck.  I'm not looking for the scene to grow or scale at all - I'd
like it to stay 600x800 but, with no distortion.  Has anyone dealt
with this and figured it out?  Thanks.

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