I uploaded a file called ThePinchTest.as if anyone has time to check it out. I also took screen shots with my display at 4:3 as well as 16:9 but, the pictures are identical which makes me think that a slightly distorted perspective is just the way things are when switching between resolutions? If I set my resolution to 4:3, the cube looks slightly squished and the sphere a bit bloated. At 16:9, everything is a little taller and thinner. I stripped most everything out of the code but, didn't want to get rid of the general structure in case it is something in the way I put it together.
On Jul 8, 12:40 pm, joebass <[email protected]> wrote: > Hi Peter, I'm glad to hear that it sounds weird - it must be something > I'm doing wrong. I don't have a test server to publish on and the > whole project is too big to publish here but, I'll try to make a > simple test app and post here. Thanks! > > On Jul 8, 12:13 pm, Peter Kapelyan <[email protected]> wrote: > > > > > Got a sample file to see/test? Sounds weird! > > > On Thu, Jul 8, 2010 at 11:26 AM, joebass <[email protected]> wrote: > > > Hi All, Testing out my scene on wide monitors with high res like 1600 > > > X 900, the objects in the scene look tall and skinny. I've played > > > with stage.align = StageAlign.TOP_LEFT and StageScaleMode.NO_SCALE in > > > an OnAddedToStage and stage size parameters event but, haven't had any > > > luck. I'm not looking for the scene to grow or scale at all - I'd > > > like it to stay 600x800 but, with no distortion. Has anyone dealt > > > with this and figured it out? Thanks. > > > -- > > ___________________ > > > Actionscript 3.0 Flash 3D Graphics Engine > > > HTTP://AWAY3D.COM- Hide quoted text - > > - Show quoted text -
