I uploaded a file called ThePinchTest.as if anyone has time to check
it out.  I also took screen shots with my display at 4:3 as well as
16:9 but, the pictures are identical which makes me think that a
slightly distorted perspective is just the way things are when
switching between resolutions?  If I set my resolution to 4:3, the
cube looks slightly squished and the sphere a bit bloated.  At 16:9,
everything is a little taller and thinner.  I stripped most everything
out of the code but, didn't want to get rid of the general structure
in case it is something in the way I put it together.

On Jul 8, 12:40 pm, joebass <[email protected]> wrote:
> Hi Peter, I'm glad to hear that it sounds weird - it must be something
> I'm doing wrong.  I don't have a test server to publish on and the
> whole project is too big to publish here but, I'll try to make a
> simple test app and post here.  Thanks!
>
> On Jul 8, 12:13 pm, Peter Kapelyan <[email protected]> wrote:
>
>
>
> > Got a sample file to see/test? Sounds weird!
>
> > On Thu, Jul 8, 2010 at 11:26 AM, joebass <[email protected]> wrote:
> > > Hi All,  Testing out my scene on wide monitors with high res like 1600
> > > X 900, the objects in the scene look tall and skinny.  I've played
> > > with stage.align = StageAlign.TOP_LEFT and StageScaleMode.NO_SCALE in
> > > an OnAddedToStage and stage size parameters event but, haven't had any
> > > luck.  I'm not looking for the scene to grow or scale at all - I'd
> > > like it to stay 600x800 but, with no distortion.  Has anyone dealt
> > > with this and figured it out?  Thanks.
>
> > --
> > ___________________
>
> > Actionscript 3.0 Flash 3D Graphics Engine
>
> > HTTP://AWAY3D.COM- Hide quoted text -
>
> - Show quoted text -

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