Actually you can probably get away with the ball being a sprite if anything,
something that is shaded already like this:

http://www.centralmasspromos.com/catalog/images/PingPongBall.jpg

Just an idea

-Pete

On Thu, Jul 8, 2010 at 11:08 PM, Nicholas McClay <[email protected]>wrote:

> Yes, the current version only allows the tables to be swapped, in the next
> version the balls, cups, and even the level will be swappable.  Thank you
> for the performance feedback, I definately want to keep the quality bar
> high, but I seem to be hitting some kind of ceiling in terms of performance.
>
> I had actually tried using the phong shading material on the ball but it
> had hard faces instead of smooth.  Does anyone know how to fix that?
>
> On Jul 8, 2010 10:49 PM, "Micheal MacLean" <[email protected]> wrote:
>
> Pretty cool! I won a few times now. It runs at about 23 fps average on
> my PC (2.6 gHz quad core).
>
> I can't seem to change any options but the table... is that just
> because it's not quite done yet? Otherwise, nice work!
>
> -Micheal
>
>


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