I had considered it at one point, the issue is that I actually want to show the logos on the ball spinning through the air. I'm actually applying a random rotation force to the ball everytime it is thrown. It may not be that obvious now because of the basic texture, but I think its a cool feature of the 3D that I'd rather keep for when I get the ball customization working.
On Jul 8, 2010 11:48 PM, "Peter Kapelyan" <[email protected]> wrote: Actually you can probably get away with the ball being a sprite if anything, something that is shaded already like this: http://www.centralmasspromos.com/catalog/images/PingPongBall.jpg Just an idea -Pete On Thu, Jul 8, 2010 at 11:08 PM, Nicholas McClay <[email protected]> wrote: > > Yes, the current... -- ___________________ Actionscript 3.0 Flash 3D Graphics Engine HTTP://AWAY3D.COM
