I had the same problem a year or two back, I just increased the size of
planes by 1, I was using moviematerials, then used photoshop to trial and
error correct the edges.



On 15 July 2010 18:31, [email protected] <[email protected]> wrote:

> In away3dlite ripples are often seen on edges of 3d objects.
> I've made a simple example to show this, I made a skybox from 6 planes
> and put the camera in the middle. Planes stick to each other tightly,
> textures are HiRes with smooth =true, ideally no junctions should be
> seen.But I see the ripples on junctions (see screenshot
>
> http://away3d-dev.googlegroups.com/web/edges.jpg?gsc=hLXB_wsAAACsPHwBnJbLfN-PUA2ppnwy
> ). I would be glad to know how can I get rid ot them.
>
> P.S. The problem is not about making an alternative skybox to native
> unconvenient skybox6 but about coping with ripples whenever they occur
> (and they occur in different cases)

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