I had the same problem a year or two back, I just increased the size of planes by 1, I was using moviematerials, then used photoshop to trial and error correct the edges.
On 15 July 2010 18:31, [email protected] <[email protected]> wrote: > In away3dlite ripples are often seen on edges of 3d objects. > I've made a simple example to show this, I made a skybox from 6 planes > and put the camera in the middle. Planes stick to each other tightly, > textures are HiRes with smooth =true, ideally no junctions should be > seen.But I see the ripples on junctions (see screenshot > > http://away3d-dev.googlegroups.com/web/edges.jpg?gsc=hLXB_wsAAACsPHwBnJbLfN-PUA2ppnwy > ). I would be glad to know how can I get rid ot them. > > P.S. The problem is not about making an alternative skybox to native > unconvenient skybox6 but about coping with ripples whenever they occur > (and they occur in different cases)
