Try using FrustumClipping

clipping = new FrustumClipping();

view.clipping = clipping;



D




On 26 July 2010 05:38, Pier <[email protected]> wrote:

> Hi to all
>
> I want to create a little game for kids. They ride a horse in some
> kind of stadium.
>
> I have 6 planes to create the stadium.
>
> When the camera is too close to the botton plane (to simulate the
> horse rider's view) half of the bottom plane is disappearing....
>
> Here's a screenshot with only the sky and the bottom
> http://www.pierbover.com/pub/bug.jpg
>
> but if I pull the camera up to make the artifacts disappear the point
> of view is not right, it seems as if the rider has gigantic.
>
> I have tried changing the renderer, and als played arround with the
> camera settings.
>
> I'm using the latest away3d build (3.5) from the subversion trunk
> folder.
>
> What can I do to solve the artifacts and have the camera close enough
> to simulate the view?
>
> Thank you

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