Try using FrustumClipping clipping = new FrustumClipping();
view.clipping = clipping; D On 26 July 2010 05:38, Pier <[email protected]> wrote: > Hi to all > > I want to create a little game for kids. They ride a horse in some > kind of stadium. > > I have 6 planes to create the stadium. > > When the camera is too close to the botton plane (to simulate the > horse rider's view) half of the bottom plane is disappearing.... > > Here's a screenshot with only the sky and the bottom > http://www.pierbover.com/pub/bug.jpg > > but if I pull the camera up to make the artifacts disappear the point > of view is not right, it seems as if the rider has gigantic. > > I have tried changing the renderer, and als played arround with the > camera settings. > > I'm using the latest away3d build (3.5) from the subversion trunk > folder. > > What can I do to solve the artifacts and have the camera close enough > to simulate the view? > > Thank you
