Hey, my question is concerning performance for a website I'm building. Currently I have quite a few primitives, each one's Z value a set distance behind the previous one, and I am using a FogFilter which is an amazing effect I must say. I am wondering if this increases performance as the fog filter "provides automatic farfield filtering for primitives outside the furthest fog layers" Does this mean those primitives are not rendered at all, increasing performance?
Thanks.
