Hey, my question is concerning performance for a website I'm building.
Currently I have quite a few primitives, each one's Z value a set
distance behind the previous one, and I am using a FogFilter which is
an amazing effect I must say. I am wondering if this increases
performance as the fog filter "provides automatic farfield filtering
for primitives outside the furthest fog layers"
Does this mean those primitives are not rendered at all, increasing
performance?

Thanks.

Reply via email to