hey, when i create 3d objects in cinema4d i can define that my
polygons are quadrangles instead of triangles ... so i can reduce the
polygoncount. But if i load these objects into away3d and switch debug
mode on i see triangles. Why is this happen? Can away3d only handle
triangles? Or can i tell away that it should use quadrangles for
rendering?

greetz manu

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