i am not sure but I think that Away converts automatically to triangles .

On Thu, Aug 12, 2010 at 2:44 PM, le_unam <[email protected]> wrote:

> hey, when i create 3d objects in cinema4d i can define that my
> polygons are quadrangles instead of triangles ... so i can reduce the
> polygoncount. But if i load these objects into away3d and switch debug
> mode on i see triangles. Why is this happen? Can away3d only handle
> triangles? Or can i tell away that it should use quadrangles for
> rendering?
>
> greetz manu




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