Are you sure about it ? May be you mean frustum clipping ? But that subdivision is temporary , just to remove screen edge artifacts .
Sent from my iPhone On Aug 17, 2010, at 3:52 PM, le_unam <[email protected]> wrote: > Hey guys, when i was analyzing the clipping/rendering of my scene then > i saw that often more triangulates are shown as they are created. So > what i want to say is that i create an easy plane in cinema4d for > example with only two triangles. When i import this plane into away3d > first i see this two triangles, but when i move my camera and the view > changes, away makes the trianglescount riseup. Is there a chance to > stop this procedure? Is it a clipping-thing? Or a rendering-thing? i`m > searching for things to make my swf speed up. So any helpful things > about the speedness?
