Are you sure about it ? May be you mean frustum clipping ? But that subdivision 
is temporary , just to remove screen edge artifacts . 

Sent from my iPhone

On Aug 17, 2010, at 3:52 PM, le_unam <[email protected]> wrote:

> Hey guys, when i was analyzing the clipping/rendering of my scene then
> i saw that often more triangulates are shown as they are created. So
> what i want to say is that i create an easy plane in cinema4d for
> example with only two triangles. When i import this plane into away3d
> first i see this two triangles, but when i move my camera and the view
> changes, away makes the trianglescount riseup. Is there a chance to
> stop this procedure? Is it a clipping-thing? Or a rendering-thing? i`m
> searching for things to make my swf speed up. So any helpful things
> about the speedness?

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