Hi! While using profiler I've noticed that Bitmapdata created by MovieMaterial remains in memory. How can I properly get rid of MovieMaterial and all his friends from memory?
Tried: _material.bitmap.dispose() _material.movie = null; _material = null; MovieMaterial class is removed but his BitmapData still remains in memory, please help me find the bitmapData which I could dispose() Greets Paweł
