Hi!

While using profiler I've noticed that Bitmapdata created by
MovieMaterial remains in memory. How can I properly get rid of
MovieMaterial and all his friends from memory?

Tried:

_material.bitmap.dispose()
_material.movie = null;
_material = null;


MovieMaterial class is removed but his BitmapData still remains in
memory, please help me find the bitmapData which I could dispose()

Greets
Paweł

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