I did something very similar with away3dlite normals instead of
vertices: http://savagelook.com/blog/away3d/away3dlite-face-linking-take-2

On Sep 9, 11:18 am, Ali <[email protected]> wrote:
> Thanks Michael. Thats really awesome website.
>
> Great tips thanks once again.
>
> On Sep 7, 9:15 am, Michael Iv <[email protected]> wrote:
>
>
>
> > There is cool(may be too advanced ) example how to attach stuff to vertices
> > of the object in away3dLite that can be found in WonderFL.net . Just browse
> > the site and you will find it. But basically you just need to access the
> > faces or vertices coords of your object and attach your images to them .Also
> > you can get it done without any dummy geometry at all . If you talk about
> > typical carousel  you just need to deploy your planes 360 degrees around
> > some center point(better inside some ObjectContainer3d)  and adjust the
> > angle of each of them facing that center.All that is done with simple trig.
> > There are tons of examples in the net how to do it .
>
> > Cheers
>
> > On Tue, Sep 7, 2010 at 2:24 AM, Ali <[email protected]> wrote:
> > > Hi gurus,
>
> > > I am trying to make carousel in away3dlite. What I am trying to do is:
>
> > > 1- Create Sphere
> > > 2- Create plane on each vertices of the sphere and made them as child
> > > to sphere.
> > > 3- Rotate sphere so that each plane can rotate with that.
>
> > > But I am not sure how to do that. I tried googling but cannot find
> > > good solution for that. Please help. Thanks
>
> > > Riyasat
>
> > --
> > Michael Ivanov ,Programmer
> > Neurotech Solutions Ltd.
> > Flex|Air 
> > |3D|Unity|www.neurotechresearch.comhttp://blog.alladvanced.nethttp://www.meetup...
> > Tel:054-4962254
> > [email protected]
> > [email protected]

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