I did something very similar with away3dlite normals instead of vertices: http://savagelook.com/blog/away3d/away3dlite-face-linking-take-2
On Sep 9, 11:18 am, Ali <[email protected]> wrote: > Thanks Michael. Thats really awesome website. > > Great tips thanks once again. > > On Sep 7, 9:15 am, Michael Iv <[email protected]> wrote: > > > > > There is cool(may be too advanced ) example how to attach stuff to vertices > > of the object in away3dLite that can be found in WonderFL.net . Just browse > > the site and you will find it. But basically you just need to access the > > faces or vertices coords of your object and attach your images to them .Also > > you can get it done without any dummy geometry at all . If you talk about > > typical carousel you just need to deploy your planes 360 degrees around > > some center point(better inside some ObjectContainer3d) and adjust the > > angle of each of them facing that center.All that is done with simple trig. > > There are tons of examples in the net how to do it . > > > Cheers > > > On Tue, Sep 7, 2010 at 2:24 AM, Ali <[email protected]> wrote: > > > Hi gurus, > > > > I am trying to make carousel in away3dlite. What I am trying to do is: > > > > 1- Create Sphere > > > 2- Create plane on each vertices of the sphere and made them as child > > > to sphere. > > > 3- Rotate sphere so that each plane can rotate with that. > > > > But I am not sure how to do that. I tried googling but cannot find > > > good solution for that. Please help. Thanks > > > > Riyasat > > > -- > > Michael Ivanov ,Programmer > > Neurotech Solutions Ltd. > > Flex|Air > > |3D|Unity|www.neurotechresearch.comhttp://blog.alladvanced.nethttp://www.meetup... > > Tel:054-4962254 > > [email protected] > > [email protected]
