Can you please start Prefab and run the update, and tell me if ok, I haven't 
tested.
(busy with my birthday party) :)

--> as3 version detection code was conflicting with f9 version
--> path export,  the command curve type was missing for some weird reason 
(probably due to aging :))

Again, haven't tested, but should be ok now.
let me know.

Fabrice


On Sep 15, 2010, at 9:11 PM, jfalcon wrote:

> Hi Fabrice,
> 
> I'd like to use the new update, but noticed some issues when I tried
> to re-export a model to AS3 in PreFab.
> 3.5.3 AS3 export still has references to Away3D's Matrix3D, not FP10's
> Matrix3D. Also noticed the Path AS3 export output wasn't right. The
> new PathCommand() line was missing the 'type' as the first parameter.
> 
> On Sep 14, 12:11 pm, Fabrice3D <[email protected]> wrote:
>> Hi all,
>> You could no longer use Prefab for your AS3 exports for the past 7 hours 
>> using the latest svn. Unacceptable!! :))
>> 
>> in this update, next to several internal changes and bug fixes:
>> 
>> added cylindricalX, Y and Z UV projection to uv editor
>> fixed export path 3.4 to AS3
>> added export path+anim 3.5.0 and higher
>> added as3 export to 3.5.3 and higher
>> you can now choose in 3 tastes: with renderings, without, with originals
>> in f9 (2.x), f10 up to 3.5.2, F10 3.5.3 and f10Lite
>> added map6 support to Cube primitive
>> added and moved little handy btns here and there
>> 
>> Happy 3.5.3!
>> 
>> For the one wondering where to find this technological 
>> wonder:www.closier.nl/prefab
>> 
>> Fabrice

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