Can you please start Prefab and run the update, and tell me if ok, I haven't tested. (busy with my birthday party) :)
--> as3 version detection code was conflicting with f9 version --> path export, the command curve type was missing for some weird reason (probably due to aging :)) Again, haven't tested, but should be ok now. let me know. Fabrice On Sep 15, 2010, at 9:11 PM, jfalcon wrote: > Hi Fabrice, > > I'd like to use the new update, but noticed some issues when I tried > to re-export a model to AS3 in PreFab. > 3.5.3 AS3 export still has references to Away3D's Matrix3D, not FP10's > Matrix3D. Also noticed the Path AS3 export output wasn't right. The > new PathCommand() line was missing the 'type' as the first parameter. > > On Sep 14, 12:11 pm, Fabrice3D <[email protected]> wrote: >> Hi all, >> You could no longer use Prefab for your AS3 exports for the past 7 hours >> using the latest svn. Unacceptable!! :)) >> >> in this update, next to several internal changes and bug fixes: >> >> added cylindricalX, Y and Z UV projection to uv editor >> fixed export path 3.4 to AS3 >> added export path+anim 3.5.0 and higher >> added as3 export to 3.5.3 and higher >> you can now choose in 3 tastes: with renderings, without, with originals >> in f9 (2.x), f10 up to 3.5.2, F10 3.5.3 and f10Lite >> added map6 support to Cube primitive >> added and moved little handy btns here and there >> >> Happy 3.5.3! >> >> For the one wondering where to find this technological >> wonder:www.closier.nl/prefab >> >> Fabrice
