Hi Jose,

At least you have to init View3D in order to use Away3D.

var _view3D:View3D = new View3D();

and call _view3D.render() in your update function.

If you want a different type of Camera3D, make a new one that you
desire. There are HoverCamera3D and TargetCamera3D available.

_view3D.camera = new HoverCamera3D(); // <<--- like this one

I expect that your cubes were already added to Scene3D using addChild
function. Did your camera see the objects ? You can set your camera to
look at a cube, just to make sure. If you still can't see your cubes,
then try to change the zoom of the camera, maybe the value is too big,
and your camera is too close to your cubes.

On Sep 15, 5:48 pm, Jose <[email protected]> wrote:
> Hi there, I began a project with Away3d Lite. It's simple, 6 Cube6
> with a event for rotation. Now I need movieclip mapping and some other
> stuff, so I have to change to Away3D 3.5.0.
> The only thing I do is to change the files and the import lines and it
> has no errors but all I get is a blank white screen. I try to comment
> out some lines and the problem begin when I declare the Scene:
>
>                 // var scene:Scene3D; /* < ----- If I declare scene I get 
> blank
> screen
>                 // var camera:Camera3D;
>                 // var view:View3D;
>
> Anybody can help me?.

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