Hi Aji,

This is not the problem. I have a working project with Away3Dlite. It
shows 6 cubes rotating, menus, logo and some other Movieclips. When I
change to 3.5.0 all dissapear and I have blank screen. I use SWFFit
and SWFAdrress with Flash CS4, is this the problem?

On 16 sep, 04:41, Aji Pamungkas <[email protected]> wrote:
> Hi Jose,
>
> At least you have to init View3D in order to use Away3D.
>
> var _view3D:View3D = new View3D();
>
> and call _view3D.render() in your update function.
>
> If you want a different type of Camera3D, make a new one that you
> desire. There are HoverCamera3D and TargetCamera3D available.
>
> _view3D.camera = new HoverCamera3D(); // <<--- like this one
>
> I expect that your cubes were already added to Scene3D using addChild
> function. Did your camera see the objects ? You can set your camera to
> look at a cube, just to make sure. If you still can't see your cubes,
> then try to change the zoom of the camera, maybe the value is too big,
> and your camera is too close to your cubes.
>
> On Sep 15, 5:48 pm, Jose <[email protected]> wrote:
>
>
>
> > Hi there, I began a project with Away3d Lite. It's simple, 6 Cube6
> > with a event for rotation. Now I need movieclip mapping and some other
> > stuff, so I have to change to Away3D 3.5.0.
> > The only thing I do is to change the files and the import lines and it
> > has no errors but all I get is a blank white screen. I try to comment
> > out some lines and the problem begin when I declare the Scene:
>
> >                 // var scene:Scene3D; /* < ----- If I declare scene I get 
> > blank
> > screen
> >                 // var camera:Camera3D;
> >                 // var view:View3D;
>
> > Anybody can help me?.

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