Hi Aji, This is not the problem. I have a working project with Away3Dlite. It shows 6 cubes rotating, menus, logo and some other Movieclips. When I change to 3.5.0 all dissapear and I have blank screen. I use SWFFit and SWFAdrress with Flash CS4, is this the problem?
On 16 sep, 04:41, Aji Pamungkas <[email protected]> wrote: > Hi Jose, > > At least you have to init View3D in order to use Away3D. > > var _view3D:View3D = new View3D(); > > and call _view3D.render() in your update function. > > If you want a different type of Camera3D, make a new one that you > desire. There are HoverCamera3D and TargetCamera3D available. > > _view3D.camera = new HoverCamera3D(); // <<--- like this one > > I expect that your cubes were already added to Scene3D using addChild > function. Did your camera see the objects ? You can set your camera to > look at a cube, just to make sure. If you still can't see your cubes, > then try to change the zoom of the camera, maybe the value is too big, > and your camera is too close to your cubes. > > On Sep 15, 5:48 pm, Jose <[email protected]> wrote: > > > > > Hi there, I began a project with Away3d Lite. It's simple, 6 Cube6 > > with a event for rotation. Now I need movieclip mapping and some other > > stuff, so I have to change to Away3D 3.5.0. > > The only thing I do is to change the files and the import lines and it > > has no errors but all I get is a blank white screen. I try to comment > > out some lines and the problem begin when I declare the Scene: > > > // var scene:Scene3D; /* < ----- If I declare scene I get > > blank > > screen > > // var camera:Camera3D; > > // var view:View3D; > > > Anybody can help me?.
