Is there a way to remove the layer from an away3dlite object once you
create one?  I set up my layer like this, which works fine:

cube.layer = new Sprite();
cube.layer.blendMode = BlendMode.HARDLIGHT;
cube.layer.filters = [new GlowFilter(0xffffff,0.5)];
_view.addChild(cube.layer);
_view.scene.addChild(cube);

When I try to remove the layer so that I can view the un-blended and
un-filtered original view, everything just disappears.  I tried
removing the layer like this:

_view.removeChild(cube.layer);

But the cube just disappears then.  How am I supposed to properly
remove the layer from an away3dlite object?

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