Thanks, I think that is good advice and I just need to think about it
differently.

I was going to use the camera pan angle to pull in images from an
array starting at 0 each time the wall is refreshed with a new record
set.

On Sep 23, 1:07 am, Fabrice3D <[email protected]> wrote:
> You can't because its still rotated, however a simple "myLastRotation" 
> variable you take at the moment you want, and then add or sub it to define 
> the offset should do the trick.
> Very gentle on math side.
> If I may ask, why would you do that? I mean, if you just change the content, 
> and place it at exact same place, why would you need to reset/change anything 
> regarding the camera? Because
> it sounds like this is what you try to avoid in the first place no?
>
> Fabrice
>
> On Sep 23, 2010, at 4:36 AM, FX wrote:
>
> > Lets say the camera has panned to a panangle of 300.  Is there a way
> > to reset the panangle to 0 from its current position without the
> > camera actually panning from 300 back to zero?
>
> > The reason I want to do this is to refresh the content an a long wall
> > of thumbnails without moving the camera back to the beginning and I
> > want to restart from where I'm at with a panangle of 0 to simplify the
> > math involved in some of the required user interaction and sorting.
>
> > Thank You.
>
>

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