Thanks, I think that is good advice and I just need to think about it differently.
I was going to use the camera pan angle to pull in images from an array starting at 0 each time the wall is refreshed with a new record set. On Sep 23, 1:07 am, Fabrice3D <[email protected]> wrote: > You can't because its still rotated, however a simple "myLastRotation" > variable you take at the moment you want, and then add or sub it to define > the offset should do the trick. > Very gentle on math side. > If I may ask, why would you do that? I mean, if you just change the content, > and place it at exact same place, why would you need to reset/change anything > regarding the camera? Because > it sounds like this is what you try to avoid in the first place no? > > Fabrice > > On Sep 23, 2010, at 4:36 AM, FX wrote: > > > Lets say the camera has panned to a panangle of 300. Is there a way > > to reset the panangle to 0 from its current position without the > > camera actually panning from 300 back to zero? > > > The reason I want to do this is to refresh the content an a long wall > > of thumbnails without moving the camera back to the beginning and I > > want to restart from where I'm at with a panangle of 0 to simplify the > > math involved in some of the required user interaction and sorting. > > > Thank You. > >
