Thank you very much, is exactly what I was thinking!
On Sep 28, 6:04 pm, Michael Iv <[email protected]> wrote: > Prefab doesn't load the texture along with the model (at least two last > versions don't). You should target the texture manually after you imported > your model. > > On Tue, Sep 28, 2010 at 6:54 PM, Luca Trubbiani > <[email protected]>wrote: > > > Hi guys, > > I'm new about prefab but I have this question. I did a simple model > > using 3ds that contains two different texture. When I'm trying to load > > the model, it's seems that prefab is trying to load the original > > texture but after is replaced with a white texture. > > > Is this the correct behavior? > > Thanks > > -- > Michael Ivanov ,Programmer > Neurotech Solutions Ltd. > Flex|Air > |3D|Unity|www.neurotechresearch.comhttp://blog.alladvanced.nethttp://www.meetup.com/GO3D-Games-Opensource-3D/ > Tel:054-4962254 > [email protected] > [email protected]
