Thank you very much, is exactly what I was thinking!

On Sep 28, 6:04 pm, Michael Iv <[email protected]> wrote:
> Prefab doesn't load the texture along with the model (at least two last
> versions don't). You should target the texture manually after you imported
> your model.
>
> On Tue, Sep 28, 2010 at 6:54 PM, Luca Trubbiani 
> <[email protected]>wrote:
>
> > Hi guys,
> > I'm new about prefab but I have this question. I did a simple model
> > using 3ds that contains two different texture. When I'm trying to load
> > the model,  it's seems that prefab is trying to load the original
> > texture but after is replaced with a white texture.
>
> > Is this the correct behavior?
> > Thanks
>
> --
> Michael Ivanov ,Programmer
> Neurotech Solutions Ltd.
> Flex|Air 
> |3D|Unity|www.neurotechresearch.comhttp://blog.alladvanced.nethttp://www.meetup.com/GO3D-Games-Opensource-3D/
> Tel:054-4962254
> [email protected]
> [email protected]

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