Adding another movieClip (or setting it's index to be) above the "view"
(which is a movieclip also), will make that HUD appear above your "view"
movieclip :)

-Pete

On Thu, Oct 14, 2010 at 5:15 PM, Jay <[email protected]> wrote:

> Hello hello, new to the group and glad to be here.
>
> I am currently working on a demo for a company using Away3D to make a
> 3D interactive construction site where you pilot a crane from the
> cockpit.  My boss is currently suggesting I use a 2D HUD resembling
> the crane's cab to navigate through the world.  I've been looking into
> using Movie Materials on a Plane set in front of the camera, so that
> the bulk of the coding can be done separately and put in as a finished
> file.  The problem would be to alter the 3D world (the parent SWF)
> from the interactions on the 2D HUD (the child SWF).  Is this
> possible?  Can data be passed between the two SWFs?
>
> Alternatively, is there a better/simpler way of going about setting up
> an interactive 2D HUD?  I'm still getting the grasp of Away3D and
> there isn't a whole lot explaining how to integrate in a way that I've
> found usable.  Any help or suggestions would be appreciated.  Thanks!
>
> (I am using Away3D in a Flex Library in Flash Builder 4, by the by)




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Actionscript 3.0 Flash 3D Graphics Engine

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