I am sorry for nudging you on this. :) I can wait . On Fri, Oct 22, 2010 at 1:37 PM, Peter Kapelyan <[email protected]> wrote:
> The team is somewhat (read super?) busy ATM, is there a reason this needs > to be addressed immediately for you? > > Thanks > -Peter > > > On Fri, Oct 22, 2010 at 7:26 AM, Michael Iv <[email protected]> wrote: > >> Fabrice ,Rob ,Katopz, can someone confirm that ZDepthFilter doesn't work >> properly ? As I wrote in the previous thread on this issue ,the class >> doesn't work at all. And only when I change : >> >> if (renderer._screenTs[_order[i]] < _minT) { >> >> to: >> >> if (renderer._screenTs[_order[i]] > _minT) { >> >> >> It starts filtering but not exactly the way it should be.. >> >> >> Thanks , >> >> Michael >> >> >> >> >> -- >> Michael Ivanov ,Programmer >> Neurotech Solutions Ltd. >> Flex|Air |3D|Unity| >> www.neurotechresearch.com >> http://blog.alladvanced.net >> http://www.meetup.com/GO3D-Games-Opensource-3D/ >> Tel:054-4962254 >> [email protected] >> [email protected] >> >> > > > -- > ___________________ > > Actionscript 3.0 Flash 3D Graphics Engine > > HTTP://AWAY3D.COM > -- Michael Ivanov ,Programmer Neurotech Solutions Ltd. Flex|Air |3D|Unity| www.neurotechresearch.com http://blog.alladvanced.net http://www.meetup.com/GO3D-Games-Opensource-3D/ Tel:054-4962254 [email protected] [email protected]
