I am sorry for nudging you on this. :) I can wait .

On Fri, Oct 22, 2010 at 1:37 PM, Peter Kapelyan <[email protected]> wrote:

> The team is somewhat (read super?) busy ATM, is there a reason this needs
> to be addressed immediately for you?
>
> Thanks
> -Peter
>
>
> On Fri, Oct 22, 2010 at 7:26 AM, Michael Iv <[email protected]> wrote:
>
>> Fabrice ,Rob ,Katopz, can someone confirm that ZDepthFilter doesn't work
>> properly ? As I wrote in the previous thread on this issue ,the class
>> doesn't work at all. And only when I change :
>>
>> if (renderer._screenTs[_order[i]] < _minT) {
>>
>> to:
>>
>> if (renderer._screenTs[_order[i]] > _minT) {
>>
>>
>> It starts filtering but not exactly the way it should be..
>>
>>
>> Thanks ,
>>
>> Michael
>>
>>
>>
>>
>> --
>> Michael Ivanov ,Programmer
>> Neurotech Solutions Ltd.
>> Flex|Air |3D|Unity|
>> www.neurotechresearch.com
>> http://blog.alladvanced.net
>> http://www.meetup.com/GO3D-Games-Opensource-3D/
>> Tel:054-4962254
>> [email protected]
>> [email protected]
>>
>>
>
>
> --
> ___________________
>
> Actionscript 3.0 Flash 3D Graphics Engine
>
> HTTP://AWAY3D.COM
>



-- 
Michael Ivanov ,Programmer
Neurotech Solutions Ltd.
Flex|Air |3D|Unity|
www.neurotechresearch.com
http://blog.alladvanced.net
http://www.meetup.com/GO3D-Games-Opensource-3D/
Tel:054-4962254
[email protected]
[email protected]

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