If I get you ,you need an angle of rotation of the camera relative to the center point at which it looks ,right? You can write the initial rotations of the camera before it was rotated and then calculate delta rotation for each axis when you rotate the camera.This is easiest .
On Wed, Oct 27, 2010 at 2:56 PM, pallzoltan <[email protected]> wrote: > nono, look here: > http://upload.wikimedia.org/wikipedia/en/7/72/Angle_of_view.svg > i need the vertical angle (from top to bottom). i need it because i'm > building a panorama viewer and the loaded images always have different > ratio. therefore i need to know how much i can rotate the camera on > the X axis > maybe you can think of an easier way? > > Z. > > On Oct 27, 2:51 pm, Michael Iv <[email protected]> wrote: > > do you mean camera forward look view angle relative to some object ? use > > dot product > > > > On Wed, Oct 27, 2010 at 1:50 PM, pallzoltan <[email protected]> > wrote: > > > hello there :) > > > > > i can't seem to figure out what the view angle of the camera is, and > > > this seems to be such a basic need that i feel like i've surely missed > > > something. i guess it's somehow calculated from the camera's > > > parameters (fov, focus, zoom) > > > > > thanks for any kind help > > > Z. > > > > -- > > Michael Ivanov ,Programmer > > Neurotech Solutions Ltd. > > Flex|Air > |3D|Unity|www.neurotechresearch.comhttp://blog.alladvanced.nethttp:// > www.meetup.com/GO3D-Games-Opensource-3D/ > > Tel:054-4962254 > > [email protected] > > [email protected] -- Michael Ivanov ,Programmer Neurotech Solutions Ltd. Flex|Air |3D|Unity| www.neurotechresearch.com http://blog.alladvanced.net http://www.meetup.com/GO3D-Games-Opensource-3D/ Tel:054-4962254 [email protected] [email protected]
